Tool

BPM to ms calculator

Type a tempo and read every note length in milliseconds and in hertz, plain, dotted and triplet. Use the numbers for delay times, reverb pre-delay and decay, LFO rates and compressor release. If you do not know the tempo, the tap tempo tool finds it.

NotePlain, msDotted, msTriplet, msPlain, Hz

Click any number to copy it.

Use the formula

To getWork outAt 120 BPM
One beat, in ms60,000 divided by the BPM500 ms
A shorter noteDivide the beat: by 2 for an eighth, by 4 for a sixteenth250 ms, 125 ms
A dotted noteThe plain note times 1.5Dotted eighth: 375 ms
A tripletThe plain note times two thirdsEighth triplet: 166.7 ms
Beats a second, in HzThe BPM divided by 602 Hz

Every other note length is the beat multiplied or divided.

BPM to ms chart

BPMBar of four, msQuarter, msEighth, msDotted eighth, msSixteenth, msEighth triplet, ms
6040001000500750250333.3
703428.6857.1428.6642.9214.3285.7
803000750375562.5187.5250
902666.7666.7333.3500166.7222.2
1002400600300450150200
1102181.8545.5272.7409.1136.4181.8
1202000500250375125166.7
1281875468.8234.4351.6117.2156.2
1301846.2461.5230.8346.2115.4153.8
1401714.3428.6214.3321.4107.1142.9
1501600400200300100133.3
1601500375187.5281.293.8125
1701411.8352.9176.5264.788.2117.6
1741379.3344.8172.4258.686.2114.9
1801333.3333.3166.725083.3111.1
200120030015022575100

Find the tempo in the first column and read across.

Set a delay to the tempo

  • Quarter note. One echo on each beat. Clear and spacious.
  • Eighth note. Echoes between the beats. Fills out a sparse part.
  • Dotted eighth. The echo lands off the beat and bounces against what you play.
  • Sixteenth and shorter. A slap or a thickening effect more than an echo.

A delay set to a note length repeats in time, so it stays out of the way.

Set a reverb to the tempo

  • Pre-delay. A sixty-fourth or thirty-second note leaves a small gap before the reverb starts, which keeps a voice or a snare clear.
  • Decay. A length that ends on a beat, such as a half note or one bar, lets the tail finish before the next phrase.

These are starting points, and the ear decides. A reverb tail that ends on a beat sounds deliberate.

Turn a tempo into a rate

An LFO, a tremolo or an auto-pan set in hertz can follow the song. Take the Hz column for the note you want: at 120 BPM, a quarter note is 2 Hz and a sixteenth is 8 Hz. The same number is what a turbo or repeat rate needs to land on the grid. In InputConfig, the free Mac app I make, a game controller button with turbo set to 8 presses a second plays sixteenth notes at 120 BPM. Hertz is just beats a second, so any rate can be matched to a tempo. Macros, turbo and toggle has the setting.

Questions

How do I convert BPM to ms?

Divide 60,000 by the tempo. That is the length of one beat, a quarter note, in milliseconds. At 120 BPM a beat is 500 ms.

How many ms is a beat at 120 BPM?

500 ms. An eighth note is 250 ms, a sixteenth is 125 ms and a dotted eighth is 375 ms.

How do I convert BPM to Hz?

Divide the tempo by 60. 120 BPM is 2 Hz, two beats a second. For a faster note value, multiply: sixteenth notes at 120 BPM are 8 Hz.

What delay time matches my tempo?

Use a note length from the table. A quarter note gives an echo on each beat, an eighth doubles it, and a dotted eighth gives the bouncing echo heard on many guitar parts.

How long is a dotted note?

One and a half times the plain note. A dotted eighth at 120 BPM is 375 ms, against 250 ms for a plain eighth.

How long is a triplet?

Two thirds of the plain note, because three triplets fit where two plain notes would. An eighth triplet at 120 BPM is about 166.7 ms.

How do I set reverb to the tempo?

A common starting point is a pre-delay of a sixty-fourth or thirty-second note and a decay that ends on a beat, such as a half note or one bar. The table gives each in milliseconds.

Related

Download InputConfig on the Mac App StoreFree. macOS 14 or later. No account, nothing leaves your Mac. Open source on GitHub.

Updated