Final Fantasy XIV on a Mac with a controller
The Final Fantasy XIV layout is built into InputConfig, free on the Mac App Store. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon.
On a Mac: Mac client from Square Enix. On Apple silicon it needs Rosetta, according to Square Enix's system requirements page. The game's own gamepad mode, the cross hotbar, is the way to play on a pad when it sees yours.
Yes, Final Fantasy XIV plays on a Mac with a controller, and its gamepad mode, the cross hotbar, is the best controller interface any MMO has. If the Mac client reacts to your controller, use it. Nothing here beats it. This layout is for when it does not: a pad the game does not list, an adaptive controller, or one controller shared with other Mac games. It plays the keyboard game from the pad.
On this page: 9 sections
- The layout, control by control
- How the layout thinks
- Tune it
- When the Mac client does not see your controller
- Final Fantasy XIV controller support: controller or keyboard
- If your controller is not working in Final Fantasy XIV
- Get it in two clicks
- Final Fantasy XIV controls: every button and the key it sends
- Questions
The layout, control by control
How the layout thinks
- Move. The left stick moves (W, A, S and D). The left stick click jumps (Space).
- Camera. The right stick moves the mouse, and FFXIV turns the camera only while a mouse button is held, so hold a trigger as you push it.
- Hotbar. Slots 1 to 4 are the face buttons, 5 the right bumper, 6 the left bumper, and slot 10 (0) is D-pad up.
- Target. The right trigger selects a target (left click), and the left trigger acts on it (right click).
- Auto-run and menus. D-pad down toggles auto-run (R), and the right stick click sets it too. D-pad left opens the inventory (I), right the map (M), Back the character menu (C), and Options the main menu.
Hold a trigger while you push the right stick, or the camera will not turn.
Tune it
- More hotbar. Add slots 7 to 12 as chords of the same buttons.
- The real answer. Use the game's own gamepad mode, if it sees your pad.
Six more slots on a chord cover most rotations.
When the Mac client does not see your controller
Check in the order that finds the problem fastest:
- Check the Mac sees it. Open Game Controllers in the System Settings sidebar and press buttons. If the pad is not listed or nothing lights up, the Mac itself is not seeing it, and no game will: controller not recognized on a Mac.
- Flip Steam Input. On the Steam version, try the game with Steam Input on and then off in its controller settings in Steam. One of the two often hands the pad through. Works in Steam but not in the game has more.
- Check the game's settings. Look through the game's own gamepad settings.
- Use this layout. If none of that brings up the cross hotbar, this layout plays the keyboard game from the same pad.
Use the cross hotbar first, and this layout only when the game cannot see the pad.
Final Fantasy XIV controller support: controller or keyboard
Steam's store page lists partial controller support for Final Fantasy XIV: it plays on a controller, but some parts, such as a launcher, text entry or a menu, still expect a keyboard or a mouse. This layout sends keys and mouse movement from the pad, which can cover the parts the game's own support leaves out. With partial support, a layout fills the gaps the game leaves.
From Steam's listing, checked in October 2026. Every game's listing is in Mac games with controller support.
If your controller is not working in Final Fantasy XIV
When Final Fantasy XIV does not react to your controller on a Mac, climb this ladder, smallest step first:
- Check that the Mac sees the controller. Open the gamepad tester and press a button. If nothing lights up there, the problem is the connection, and a controller that is connected but not working covers that first.
- Play it from keys. If Final Fantasy XIV still ignores the pad, activate this layout. It sends the keyboard and mouse controls Final Fantasy XIV already reads. Turn the game's own controller option off while it runs, or a press can arrive twice. The layout works whether or not Final Fantasy XIV ever sees the controller.
Get it in two clicks
- Get InputConfig free on the Mac App Store, open it, and click Smart Preset Maker on the welcome screen.
- Search for Final Fantasy XIV and pick it. The layout is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
To check the controller itself first, the gamepad tester shows every button and stick live in your browser.
Final Fantasy XIV controls: every button and the key it sends
The Sends column is Final Fantasy XIV's default keyboard and mouse controls, as this layout expects them. If you changed a key in the game's settings, change the same row in InputConfig.

| Controller | Sends | What it does |
|---|---|---|
| Left stick left | A | Left stick left moves with A |
| Left stick right | D | Left stick right moves with D |
| Left stick up | W | Left stick up moves forward with W |
| Left stick down | S | Left stick down moves back with S |
| Right stick left | Mouse motion left (speed 16) | Right stick X drags the camera left |
| Right stick right | Mouse motion right (speed 16) | Right stick X drags the camera right |
| Right stick up | Mouse motion up (speed 16) | Right stick Y drags the camera up |
| Right stick down | Mouse motion down (speed 16) | Right stick Y drags the camera down |
| A / Cross | 1 | A uses hotbar slot 1, mapped to the 1 key |
| X / Square | 2 | X uses hotbar slot 2, mapped to the 2 key |
| Y / Triangle | 3 | Y uses hotbar slot 3, mapped to the 3 key |
| B / Circle | 4 | B uses hotbar slot 4, mapped to the 4 key |
| RB / R1 | 5 | RB uses hotbar slot 5, mapped to the 5 key |
| LB / L1 | 6 | LB uses hotbar slot 6, mapped to the 6 key |
| Right trigger | Left click | Right trigger selects a target, left click |
| Left trigger | Right click | Left trigger context acts on the target, right click |
| L3 (left stick click) | Space | L3 jumps, mapped to Space |
| R3 (right stick click) | Middle click | R3 sets auto-run, mapped to the mouse wheel click |
| D-pad up | 0 | D-pad up uses hotbar slot 10, mapped to the 0 key |
| D-pad down | R | D-pad down toggles auto-run, mapped to R |
| D-pad left | I | D-pad left opens inventory, mapped to I |
| D-pad right | M | D-pad right opens the map, mapped to M |
| Start / Options | Escape | Start opens the main menu via Escape |
| Back / Share / Select | C | Back opens the character menu, mapped to C |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labeled B; the mapping still fires on position.
Questions
Does Final Fantasy XIV on Mac support controllers?
Yes, natively, with the cross hotbar. This layout is only for pads the game does not see.
Can I use a PS5 controller with FFXIV on a Mac?
If the game's gamepad mode sees it, yes, with the cross hotbar. If it does not, this layout drives the keyboard game from a DualSense, or from a DualShock 4, Xbox or Switch Pro controller.
Does this replace the cross hotbar?
No. It gives you hotbar slots on buttons, and you can add more behind a chord, but it is not the cross hotbar. When the game reads your pad, its own mode is better.
Does Final Fantasy XIV have controller support?
Partly. Steam lists partial controller support for Final Fantasy XIV: it plays on a controller, but some screens still expect a keyboard or mouse.
Is Final Fantasy XIV better with a controller or a keyboard?
A controller works for most of it. Steam lists partial controller support for Final Fantasy XIV, so some screens still expect a keyboard or a mouse, and a layout like this one can put those on the pad.
Why is my controller not working in Final Fantasy XIV on a Mac?
First check the Mac itself sees the controller, with the gamepad tester. If it does and Final Fantasy XIV still ignores it, activate the Final Fantasy XIV layout in InputConfig, which sends the game's keyboard and mouse controls from the controller.
Related
Completely free. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon. Open source on GitHub.
Updated