Game preset

New World: Aeternum: controller layout for Mac

New World: Aeternum does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Action MMO: move, attack, block, gather.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for New World: Aeternum and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Left stick leftALeft stick left moves with A
Left stick rightDLeft stick right moves with D
Left stick upWLeft stick up moves forward with W
Left stick downSLeft stick down moves back with S
Right stick leftMouse motion left (speed 16)Right stick X drags the camera left
Right stick rightMouse motion right (speed 16)Right stick X drags the camera right
Right stick upMouse motion up (speed 16)Right stick Y drags the camera up
Right stick downMouse motion down (speed 16)Right stick Y drags the camera down
A / Cross1A uses hotbar slot 1, mapped to the 1 key
X / Square2X uses hotbar slot 2, mapped to the 2 key
Y / Triangle3Y uses hotbar slot 3, mapped to the 3 key
B / Circle4B uses hotbar slot 4, mapped to the 4 key
RB / R15RB uses hotbar slot 5, mapped to the 5 key
LB / L16LB uses hotbar slot 6, mapped to the 6 key
Right triggerLeft clickRight trigger selects a target, left click
Left triggerRight clickLeft trigger context acts on the target, right click
L3 (left stick click)SpaceL3 jumps, mapped to Space
R3 (right stick click)Middle clickR3 sets auto-run, mapped to the mouse wheel click
D-pad up0D-pad up uses hotbar slot 10, mapped to the 0 key
D-pad downRD-pad down toggles auto-run, mapped to R
D-pad leftID-pad left opens inventory, mapped to I
D-pad rightMD-pad right opens the map, mapped to M
Start / OptionsEscapeStart opens the main menu via Escape
Back / Share / SelectCBack opens the character menu, mapped to C

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Right trigger attacks, left trigger blocks or aims.
  • Sprint and dodge sit on the stick click and face buttons.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store