App preset

Final Cut Pro: controller layout for Mac

Final Cut Pro can be driven from a game controller, a MIDI pad, or an adaptive controller on a Mac. InputConfig sends real keyboard and mouse events, so the app sees an ordinary keyboard and mouse. This is the layout the app's Smart Preset Maker builds for it: Transport, blade, mark in/out, undo, save.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Final Cut Pro and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The preset can open Final Cut Pro.app for you when it activates.

The full button map

ControllerSendsWhat it does
A / CrossSpacePlay / Pause (Space)
B / CircleLPlay forward (L)
X / SquareJPlay reverse (J)
Y / TriangleKPause (K)
Left stick leftLeftStep back one frame
Left stick rightRightStep forward one frame
Right triggerBBlade (B)
Left triggerASelect tool (A)
D-pad leftIMark in (I)
D-pad rightOMark out (O)
LB / L1Command (Left), ZUndo
RB / R1Command (Left), SSave
Right stick downScroll downScroll timeline down
Right stick upScroll upScroll timeline up

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Face buttons are the J K L transport plus the spacebar.
  • Right trigger is the Blade; left and right on the D-pad mark in and out.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store