Game preset
Sekiro: Shadows Die Twice: controller layout for Mac
Sekiro: Shadows Die Twice does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Posture-based action, deflect and prosthetics.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Sekiro: Shadows Die Twice and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| Left stick up | W | Move forward (W) |
| Left stick down | S | Move back (S) |
| Left stick left | A | Move left (A) |
| Left stick right | D | Move right (D) |
| Right stick right | Mouse motion right (speed 20) | Camera right |
| Right stick left | Mouse motion left (speed 20) | Camera left |
| Right stick down | Mouse motion down (speed 14) | Camera down |
| Right stick up | Mouse motion up (speed 14) | Camera up |
| A / Cross | Space | Jump (Space) |
| B / Circle | Shift (Left) | Step dodge / dash (Left Shift) |
| X / Square | R | Use item (R) |
| Y / Triangle | E | Interact (E) |
| Right trigger | Left click | Attack (LMB) |
| Left trigger | Right click | Deflect / guard (RMB) |
| RB / R1 | Ctrl (Left) | Use prosthetic tool (Left Ctrl) |
| LB / L1 | F | Grappling hook (F) |
| R3 (right stick click) | Middle click | Lock on / reset camera (Middle Mouse) |
| L3 (left stick click) | Shift (Left) | Sprint (hold Left Shift) |
| Back / Share / Select | Z | Switch prosthetic tool (Z) |
| Start / Options | Escape | Pause / menu (Esc) |
| D-pad left | X | Cycle items left (X) |
| D-pad right | C | Cycle items right (C) |
| D-pad up | Z | Switch prosthetic (Z) |
| D-pad down | R | Use item (R) |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- Hold RMB to guard; tap it just as a blow lands for a deflect that builds enemy posture.
- Press RB to use the equipped prosthetic tool (it spends Spirit Emblems).
- Press R3 to lock on; press again to release and recenter the camera.
- Tap RT (attack) into a deflect-and-counter rhythm, and use forward + dodge to Mikiri a thrust.
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.