Workflow preset

Presentation Remote: layout for Mac

Presentation Remote can be driven from a game controller, a MIDI pad, or an adaptive controller on a Mac. InputConfig sends real keyboard and mouse events, so the app sees an ordinary keyboard and mouse. This is the layout the app's Smart Preset Maker builds for it: Advance slides hands-free (Keynote / PowerPoint / Slides).

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Presentation Remote and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Right triggerRightNext slide (right trigger)
Left triggerLeftPrevious slide (left trigger)
A / CrossRightNext slide
B / CircleLeftPrevious slide
RB / R1RightNext slide (bumper)
LB / L1LeftPrevious slide (bumper)
D-pad rightRightNext
D-pad leftLeftPrevious
Y / TriangleEscapeEnd slideshow (Esc)
Left stick leftMouse motion left (speed 14)Pointer left
Left stick rightMouse motion right (speed 14)Pointer right
Left stick upMouse motion up (speed 14)Pointer up
Left stick downMouse motion down (speed 14)Pointer down

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Either trigger, bumper, face button, or D-pad advances slides - use whatever's comfortable.
  • Left stick moves a pointer for gesturing at the screen.

Also built in, and downloadable

A preset with this name ships inside the app as well, with its own page and a file you can download: Presentation Remote built-in preset. The two may differ in detail; the built-in one is the reference.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store