Game preset
Dark Souls III: controller layout for Mac
Dark Souls III does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Soulslike action RPG.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Dark Souls III and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The preset can open the game for you when it activates: it launches steam://run/374320 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| Left stick left | A | Move left, A |
| Left stick right | D | Move right, D |
| Left stick up | W | Move forward, W |
| Left stick down | S | Move back, S |
| RB / R1 | Left click | Right hand light attack, R1 to left click |
| Right trigger | Shift (Left), Left click | Right hand heavy attack, R2 to Shift plus left click |
| LB / L1 | Right click | Left hand attack or block, L1 to right click |
| Left trigger | Shift (Left), Right click | Left hand heavy or parry, L2 to Shift plus right click |
| A / Cross | Space | Roll, backstep, sprint, Space |
| B / Circle | E | Interact, pick up, E |
| Y / Triangle | R | Use item, Estus heal, R |
| X / Square | F | Two hand weapon toggle, F |
| L3 (left stick click) | Middle click | Lock on, reset camera, middle click |
| D-pad right | Right | Switch right hand weapon, Right |
| D-pad left | Left | Switch left hand weapon, Left |
| D-pad up | Up | Switch spell, Up |
| D-pad down | Down | Switch quick item, Down |
| Start / Options | Escape | Pause, menu, Esc |
| Back / Share / Select | Tab | Inventory, equipment, Tab |
| Right stick right | Mouse motion right (speed 18) | Camera right |
| Right stick left | Mouse motion left (speed 18) | Camera left |
| Right stick down | Mouse motion down (speed 18) | Camera down |
| Right stick up | Mouse motion up (speed 18) | Camera up |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- R1 is left click and R2 is Shift plus left click, matching the right hand light and heavy attacks.
- Tap A, mapped to Space, for a roll and hold a movement direction with it to sprint.
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.