Code Vein on a Mac with a controller
The Code Vein layout is built into InputConfig, free on the Mac App Store. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon.
On a Mac: No Mac version (Steam sells it for Windows only). It streams to a Mac from a Windows PC you own, or from a cloud service that carries it. Steam lists partial controller support, so the stream usually passes a pad to the game. This layout is for streams that do not see the pad.
Yes, Code Vein plays on a Mac with a controller, streamed from a Windows PC or a cloud service that carries it. Steam lists partial controller support, so the stream usually passes a pad. This layout is for when it does not. Code Vein is Souls with a partner and a drain attack, and the drain goes where the parry is, on the left trigger.
On this page: 8 sections
The layout, control by control
How the layout thinks
- Right hand. R1 is a left click for the light attack, R2 Shift plus left click for the heavy.
- Left hand. L1 is a right click, labeled block, and L2 Shift plus right click, labeled parry.
- Move and look. The left stick walks on W, A, S and D. The right stick moves the mouse at speed 18. Lock on with the right stick click (middle click).
- Face buttons. Roll and sprint on the bottom (Space), interact on the right (E), the healing item on the top (R), the left sends F.
- D-pad and menus. The arrow keys, labeled weapon, spell and item swaps. Menu on Start (Escape), inventory on Back (Tab).
In Code Vein the left trigger's row is the drain. The partner makes it forgiving, and forgiving is what a stream needs.
Tune it
- Gifts. Set two D-pad directions to gift keys. The game has eight, and chord rows double the D-pad.
- Camera. Pointer speed on the preset's page scales all four camera rows together.
- A buzz on the drain. Turn on Vibrate in the left trigger row's Options.
Gifts are the key changes that matter.
If the game sees the pad
A stream usually passes a pad to the game, and its own scheme is the better way to play. Climb this ladder, smallest step first:
- Try the stream on its own. Leave the preset off and push the left stick. If you move, use the game's own scheme.
- Activate the layout. If nothing moves, press Activate, and the pad sends the keys and clicks above.
- Turn one off if presses double. If one press does two things, the game reads the pad and the preset at once. Press Deactivate.
Code Vein's own scheme is the better way to play whenever the stream passes the pad.
If your controller is not working in Code Vein
When Code Vein does not react to your controller on a Mac, climb this ladder, smallest step first:
- Check that the Mac sees the controller. Open the gamepad tester and press a button. If nothing lights up there, the problem is the connection, and a controller that is connected but not working covers that first.
- Press a button after the stream has started. A stream only picks up a controller that is paired with the Mac, and a browser shows a controller to a page only after a button press. Start Code Vein, then press any button. Streaming from your own PC has its own checks, in how to stream PC games to a Mac with a controller.
- Play it from keys. If Code Vein still ignores the pad, activate this layout. It sends the keyboard and mouse controls Code Vein already reads. Turn the game's own controller option off while it runs, or a press can arrive twice. The layout works whether or not Code Vein ever sees the controller.
Get it in two clicks
- Get InputConfig free on the Mac App Store, open it, and click Smart Preset Maker on the welcome screen.
- Search for Code Vein and pick it. The layout is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
To check the controller itself first, the gamepad tester shows every button and stick live in your browser.
Code Vein controls: every button and the key it sends
The Sends column is Code Vein's default keyboard and mouse controls, as this layout expects them. If you changed a key in the game's settings, change the same row in InputConfig.

| Controller | Sends | What it does |
|---|---|---|
| Left stick left | A | Move left, A |
| Left stick right | D | Move right, D |
| Left stick up | W | Move forward, W |
| Left stick down | S | Move back, S |
| RB / R1 | Left click | Right hand light attack, R1 to left click |
| Right trigger | Shift (Left), Left click | Right hand heavy attack, R2 to Shift plus left click |
| LB / L1 | Right click | Left hand attack or block, L1 to right click |
| Left trigger | Shift (Left), Right click | Left hand heavy or parry, L2 to Shift plus right click |
| A / Cross | Space | Roll, backstep, sprint, Space |
| B / Circle | E | Interact, pick up, E |
| Y / Triangle | R | Use item, heal, R |
| X / Square | F | Two hand weapon toggle, F |
| R3 (right stick click) | Middle click | Lock on, reset camera, middle click |
| D-pad right | Right | Switch right hand weapon, Right |
| D-pad left | Left | Switch left hand weapon, Left |
| D-pad up | Up | Switch spell, Up |
| D-pad down | Down | Switch quick item, Down |
| Start / Options | Escape | Pause, menu, Esc |
| Back / Share / Select | Tab | Inventory, equipment, Tab |
| Right stick right | Mouse motion right (speed 18) | Camera right |
| Right stick left | Mouse motion left (speed 18) | Camera left |
| Right stick down | Mouse motion down (speed 18) | Camera down |
| Right stick up | Mouse motion up (speed 18) | Camera up |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labeled B; the mapping still fires on position.
Questions
Does Code Vein run on a Mac?
Code Vein does not run natively on a Mac. It streams from a Windows PC or a cloud service that carries it, and the stream usually passes a controller through. This layout covers a stream that does not see the pad.
Why is my controller not working in Code Vein on a Mac?
First check the Mac itself sees the controller, with the gamepad tester. If it does and Code Vein still ignores it, activate the Code Vein layout in InputConfig, which sends the game's keyboard and mouse controls from the controller.
Can I play Code Vein on an M1 Mac or a MacBook Air?
Yes, through a stream. Code Vein runs on the other end, on a cloud service or your own PC, so the Mac only plays the video and sends your input. An M1 MacBook Air streams it like any other Mac.
Does Code Vein run in CrossOver on a Mac?
I have not tested Code Vein in CrossOver. CodeWeavers keeps a compatibility list where players report how each Windows game runs. If it runs and the controller is not seen, this layout plays it from the keys and mouse.
Related
Completely free. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon. Open source on GitHub.
Updated