Split Fiction on a Mac with a controller
The Split Fiction layout is built into InputConfig, free on the Mac App Store. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon.
On a Mac: No Mac version. It streams to a Mac from a Windows PC you own or through a console's remote play. The stream normally passes a controller to the game's native scheme. This layout is for streams that do not see the pad, and for the second player when the first has the only pad the stream sees.
Yes, Split Fiction plays on a Mac with a controller, streamed from a Windows PC or through a console's remote play. It is a two-player game, and this layout's best use is the second player: the stream sees one pad, and InputConfig turns a second into the keyboard for player two. It also covers a stream that misses your pad entirely.
On this page: 9 sections
The layout, control by control
How the layout thinks
- Move and camera. The left stick walks on W, A, S and D. The right stick moves the mouse at speed 18.
- Shoot. The right trigger fires (left click), the left trigger aims (right click).
- Face buttons. Jump on the bottom (Space), dodge on the right (Ctrl), melee on the left (V), use and switch on the top (F).
- Shoulders and clicks. Shield on the left bumper (Q), the ability on the right (E). Sprint on the left stick click (Shift), crouch and ground slam on the right (C).
- D-pad and menus. Loadout on D-pad up (G). The map on Back (Tab), pause on Start (Escape).
The second pad becomes player two's keyboard, so two people can play from one stream.
Tune it
- Two players. One preset holds a layout per controller slot, so the pad the stream sees can stay unbound while the second pad sends these keys. Two controllers on a Mac covers the setup.
- Per chapter. Every chapter changes the rules. Add a row for whatever the chapter adds.
- Camera. Pointer speed on the preset's page scales all four camera rows together.
Leave the first pad unbound in the preset, or its presses will double.
If the game sees the pad
A stream normally passes one controller to the game's own scheme. That player uses the pad directly. This layout drives the other player, or both, if the stream sees none. Never let one pad reach the game twice.
One pad per player, each with one path to the game.
Split Fiction controller support: controller or keyboard
Steam's store page lists full controller support for Split Fiction, so the game was made to be played on a controller, menus included. A keyboard and mouse work as well, and the choice is yours. On a Mac, use the game's own controller support first when it sees your pad; this layout is for a pad it does not see, or for buttons it will not let you move. Full support listed means the controller is a first-class way to play Split Fiction.
From Steam's listing, checked in October 2026. Every game's listing is in Mac games with controller support.
If your controller is not working in Split Fiction
When Split Fiction does not react to your controller on a Mac, climb this ladder, smallest step first:
- Check that the Mac sees the controller. Open the gamepad tester and press a button. If nothing lights up there, the problem is the connection, and a controller that is connected but not working covers that first.
- Press a button after the stream has started. A stream only picks up a controller that is paired with the Mac, and a browser shows a controller to a page only after a button press. Start Split Fiction, then press any button. Streaming from your own PC has its own checks, in how to stream PC games to a Mac with a controller.
- Play it from keys. If Split Fiction still ignores the pad, activate this layout. It sends the keyboard and mouse controls Split Fiction already reads. Turn the game's own controller option off while it runs, or a press can arrive twice. The layout works whether or not Split Fiction ever sees the controller.
Get it in two clicks
- Get InputConfig free on the Mac App Store, open it, and click Smart Preset Maker on the welcome screen.
- Search for Split Fiction and pick it. The layout is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
To check the controller itself first, the gamepad tester shows every button and stick live in your browser.
Split Fiction controls: every button and the key it sends
The Sends column is Split Fiction's default keyboard and mouse controls, as this layout expects them. If you changed a key in the game's settings, change the same row in InputConfig.

| Controller | Sends | What it does |
|---|---|---|
| Left stick left | A | Move left (A) |
| Left stick right | D | Move right (D) |
| Left stick up | W | Move forward (W) |
| Left stick down | S | Move back (S) |
| Right stick right | Mouse motion right (speed 18) | Look right |
| Right stick left | Mouse motion left (speed 18) | Look left |
| Right stick down | Mouse motion down (speed 18) | Look down |
| Right stick up | Mouse motion up (speed 18) | Look up |
| Right trigger | Left click | Fire weapon (LMB) |
| Left trigger | Right click | Aim (RMB) |
| RB / R1 | E | Ability (E) |
| B / Circle | Ctrl (Left) | Evade / dodge (Ctrl) |
| LB / L1 | Q | Shield (Q) |
| X / Square | V | Melee (V) |
| A / Cross | Space | Jump (Space) |
| L3 (left stick click) | Shift (Left) | Sprint (Shift) |
| Y / Triangle | F | Use / switch weapon (F) |
| R3 (right stick click) | C | Crouch / ground slam (C) |
| D-pad up | G | Loadout (G) |
| Back / Share / Select | Tab | Map (Tab) |
| Start / Options | Escape | Pause menu (Esc) |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labeled B; the mapping still fires on position.
Questions
Does Split Fiction run on a Mac?
Split Fiction does not run natively on a Mac. A PC stream or a console's remote play carries it, and the stream usually passes one controller through. This layout covers a stream that does not see the pad, and the second player.
Does Split Fiction have controller support?
Yes. Steam lists full controller support for Split Fiction, so every part of the game can be played on a controller.
Is Split Fiction better with a controller or a keyboard?
Both work. Steam lists full controller support for Split Fiction, so it was made to be played on a controller, and a keyboard and mouse work as well.
Why is my controller not working in Split Fiction on a Mac?
First check the Mac itself sees the controller, with the gamepad tester. If it does and Split Fiction still ignores it, activate the Split Fiction layout in InputConfig, which sends the game's keyboard and mouse controls from the controller.
Can I play Split Fiction on an M1 Mac or a MacBook Air?
Yes, through a stream. Split Fiction runs on the other end, on a cloud service or your own PC, so the Mac only plays the video and sends your input. An M1 MacBook Air streams it like any other Mac.
Does Split Fiction run in CrossOver on a Mac?
I have not tested Split Fiction in CrossOver. CodeWeavers keeps a compatibility list where players report how each Windows game runs. If it runs and the controller is not seen, this layout plays it from the keys and mouse.
Related
Completely free. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon. Open source on GitHub.
Updated