Monster Hunter Wilds on a Mac with a controller
The Monster Hunter Wilds layout is built into InputConfig, free on the Mac App Store. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon.
On a Mac: No Mac version, and it is not in GeForce NOW's public list or Xbox Cloud Gaming's US library (checked September 2026). It streams to a Mac from a Windows PC you own. The stream normally passes a controller to the game's own scheme. This layout is for streams that do not see the pad.
Yes, Monster Hunter Wilds plays on a Mac with a controller, streamed from a Windows PC you own. Wilds is a controller game that Capcom also wrote a keyboard scheme for, and this layout is that scheme on a pad, for a stream that misses yours. A stream's latency costs you a counter now and then. A hammer forgives it.
On this page: 9 sections
The layout, control by control
How the layout thinks
- Move and camera. The left stick walks on W, A, S and D. The right stick moves the mouse at speed 20 across and 14 up and down.
- Attack. Normal attack on the right trigger (left click), special on the left (right click).
- Face buttons. Dodge on the bottom (Space), draw and guard on the right (Ctrl), use item on the left (E), interact and carve on the top (F).
- Shoulders and clicks. Aim the slinger on the left bumper (middle click), sheathe on the right (B). Dash on the left stick click (Shift), focus camera on the right (Q).
- Bars and menus. The item bar scrolls on D-pad left and right, the ammo bar on up and down, with the arrow keys. The radial menu on Back (F1), menu on Start (Escape).
Dodge is the big button, because it is the one you press most.
Tune it
- Weapon-specific keys. The gunlance and bow want a key or two changed. The game's key list shows which.
- Camera. Pointer speed on the preset's page scales all four camera rows together.
- A buzz on the carve. Turn on Vibrate in the carve row's Options.
Check your weapon's keys once, and the layout fits it.
If the game sees the pad
Wilds is not in GeForce NOW's public list or Xbox Cloud Gaming's US library, so on a Mac it is your own PC's stream, which normally passes your controller to Monster Hunter Wilds' own scheme. Try that first with the preset off. With both running, every press does two things.
Use the game's own pad controls when the stream passes the pad.
Monster Hunter Wilds controller support: controller or keyboard
Steam's store page lists full controller support for Monster Hunter Wilds, so the game was made to be played on a controller, menus included. A keyboard and mouse work as well, and the choice is yours. On a Mac, use the game's own controller support first when it sees your pad; this layout is for a pad it does not see, or for buttons it will not let you move. Full support listed means the controller is a first-class way to play Monster Hunter Wilds.
From Steam's listing, checked in October 2026. Every game's listing is in Mac games with controller support.
If your controller is not working in Monster Hunter Wilds
When Monster Hunter Wilds does not react to your controller on a Mac, climb this ladder, smallest step first:
- Check that the Mac sees the controller. Open the gamepad tester and press a button. If nothing lights up there, the problem is the connection, and a controller that is connected but not working covers that first.
- Press a button after the stream has started. A stream only picks up a controller that is paired with the Mac, and a browser shows a controller to a page only after a button press. Start Monster Hunter Wilds, then press any button. Streaming from your own PC has its own checks, in how to stream PC games to a Mac with a controller.
- Play it from keys. If Monster Hunter Wilds still ignores the pad, activate this layout. It sends the keyboard and mouse controls Monster Hunter Wilds already reads. Turn the game's own controller option off while it runs, or a press can arrive twice. The layout works whether or not Monster Hunter Wilds ever sees the controller.
Get it in two clicks
- Get InputConfig free on the Mac App Store, open it, and click Smart Preset Maker on the welcome screen.
- Search for Monster Hunter Wilds and pick it. The layout is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
To check the controller itself first, the gamepad tester shows every button and stick live in your browser.
Monster Hunter Wilds controls: every button and the key it sends
The Sends column is Monster Hunter Wilds's default keyboard and mouse controls, as this layout expects them. If you changed a key in the game's settings, change the same row in InputConfig.

| Controller | Sends | What it does |
|---|---|---|
| Left stick up | W | Move forward (W) |
| Left stick down | S | Move back (S) |
| Left stick left | A | Move left (A) |
| Left stick right | D | Move right (D) |
| Right stick right | Mouse motion right (speed 20) | Camera right |
| Right stick left | Mouse motion left (speed 20) | Camera left |
| Right stick down | Mouse motion down (speed 14) | Camera down |
| Right stick up | Mouse motion up (speed 14) | Camera up |
| Right trigger | Left click | Normal attack (LMB) |
| Left trigger | Right click | Special / secondary attack (RMB) |
| A / Cross | Space | Dodge / evade (Space) |
| B / Circle | Ctrl (Left) | Draw weapon / guard / weapon action (Left Ctrl) |
| X / Square | E | Use item (E) |
| Y / Triangle | F | Interact / carve / gather (F) |
| L3 (left stick click) | Shift (Left) | Dash / sheathe (hold Left Shift) |
| R3 (right stick click) | Q | Focus camera / lock on (Q) |
| LB / L1 | Middle click | Aim slinger (Middle Mouse) |
| RB / R1 | B | Sheathe weapon (B) |
| Back / Share / Select | F1 | Radial menu (F1) |
| Start / Options | Escape | Menu / pause (Esc) |
| D-pad left | Left | Scroll item bar left (Left arrow) |
| D-pad right | Right | Scroll item bar right (Right arrow) |
| D-pad up | Up | Scroll ammo / special bar up (Up arrow) |
| D-pad down | Down | Scroll ammo / special bar down (Down arrow) |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labeled B; the mapping still fires on position.
Questions
Does Monster Hunter Wilds run on a Mac?
Monster Hunter Wilds does not run natively on a Mac. It streams from a Windows PC you own, and the stream usually passes a controller through. This layout covers a stream that does not see the pad.
Does Monster Hunter Wilds have controller support?
Yes. Steam lists full controller support for Monster Hunter Wilds, so every part of the game can be played on a controller.
Is Monster Hunter Wilds better with a controller or a keyboard?
Both work. Steam lists full controller support for Monster Hunter Wilds, so it was made to be played on a controller, and a keyboard and mouse work as well.
Why is my controller not working in Monster Hunter Wilds on a Mac?
First check the Mac itself sees the controller, with the gamepad tester. If it does and Monster Hunter Wilds still ignores it, activate the Monster Hunter Wilds layout in InputConfig, which sends the game's keyboard and mouse controls from the controller.
Can I play Monster Hunter Wilds on an M1 Mac or a MacBook Air?
Yes, through a stream. Monster Hunter Wilds runs on the other end, on a cloud service or your own PC, so the Mac only plays the video and sends your input. An M1 MacBook Air streams it like any other Mac.
Does Monster Hunter Wilds run in CrossOver on a Mac?
I have not tested Monster Hunter Wilds in CrossOver. CodeWeavers keeps a compatibility list where players report how each Windows game runs. If it runs and the controller is not seen, this layout plays it from the keys and mouse.
Related
Completely free. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon. Open source on GitHub.
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