Game preset

Monster Hunter Wilds: controller layout for Mac

Monster Hunter Wilds does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Hunt: move, attack, dodge.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Monster Hunter Wilds and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Left stick upWMove forward (W)
Left stick downSMove back (S)
Left stick leftAMove left (A)
Left stick rightDMove right (D)
Right stick rightMouse motion right (speed 20)Camera right
Right stick leftMouse motion left (speed 20)Camera left
Right stick downMouse motion down (speed 14)Camera down
Right stick upMouse motion up (speed 14)Camera up
Right triggerLeft clickNormal attack (LMB)
Left triggerRight clickSpecial / secondary attack (RMB)
A / CrossSpaceDodge / evade (Space)
B / CircleCtrl (Left)Draw weapon / guard / weapon action (Left Ctrl)
X / SquareEUse item (E)
Y / TriangleFInteract / carve / gather (F)
L3 (left stick click)Shift (Left)Dash / sheathe (hold Left Shift)
R3 (right stick click)QFocus camera / lock on (Q)
LB / L1Middle clickAim slinger (Middle Mouse)
RB / R1BSheathe weapon (B)
Back / Share / SelectF1Radial menu (F1)
Start / OptionsEscapeMenu / pause (Esc)
D-pad leftLeftScroll item bar left (Left arrow)
D-pad rightRightScroll item bar right (Right arrow)
D-pad upUpScroll ammo / special bar up (Up arrow)
D-pad downDownScroll ammo / special bar down (Down arrow)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Right trigger and the face buttons chain your attacks.
  • Dodge and item use sit on the shoulders and face buttons.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store