Game preset
Lords of the Fallen (2023): controller layout for Mac
Lords of the Fallen (2023) does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Dual-realm soulslike.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Lords of the Fallen (2023) and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The preset can open the game for you when it activates: it launches steam://run/1501750 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| RB / R1 | Left click | Right bumper is a light attack, left mouse |
| Right trigger | Right click | Right trigger is a heavy attack, right mouse |
| Left trigger | Shift (Left) | Left trigger holds to sprint, Left Shift |
| LB / L1 | Ctrl (Left) | Left bumper uses the ranged option, Left Ctrl |
| A / Cross | Space | A dodges, or jumps while sprinting, Space |
| L3 (left stick click) | Shift (Left) | Left stick click sprints, Left Shift |
| R3 (right stick click) | Middle click | Right stick click locks on, middle mouse |
| X / Square | Q | X uses the equipped item or flask, Q |
| B / Circle | E | B interacts with objects and vestiges, E |
| Y / Triangle | C | Y readies the Umbral Lamp to soulflay, C |
| D-pad up | V | D-pad up switches to the ranged weapon, V |
| D-pad down | C | D-pad down readies the Umbral Lamp, C |
| D-pad left | A | D-pad left cycles the left-hand item, A context |
| D-pad right | D | D-pad right cycles the right-hand item, D context |
| Start / Options | Escape | Start opens the pause menu, Esc |
| Back / Share / Select | Tab | Back opens the inventory and character screen, Tab |
| Left stick up | W | Left stick up moves forward, W |
| Left stick down | S | Left stick down moves back, S |
| Left stick left | A | Left stick left strafes, A |
| Left stick right | D | Left stick right strafes, D |
| Right stick right | Mouse motion right (speed 12) | Right stick turns the camera, mouse X |
| Right stick down | Mouse motion down (speed 12) | Right stick pitches the camera, mouse Y |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- Hold the right mouse heavy attack with a shield to guard, then dodge with A the instant a blow lands to recover stamina.
- Press Y to ready the Umbral Lamp and soulflay parasites or pull hidden platforms from the realm of the dead.
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.