Game preset

Wuthering Waves: controller layout for Mac

Wuthering Waves does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Open-world action with mouse-look combat.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Wuthering Waves and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Left stick leftALeft stick left moves with A
Left stick rightDLeft stick right moves with D
Left stick upWLeft stick up moves forward with W
Left stick downSLeft stick down moves back with S
Right stick leftMouse motion left (speed 18)Right stick X turns the camera left
Right stick rightMouse motion right (speed 18)Right stick X turns the camera right
Right stick upMouse motion up (speed 18)Right stick Y turns the camera up
Right stick downMouse motion down (speed 18)Right stick Y turns the camera down
Right triggerLeft clickRight trigger is the normal attack, left click
A / CrossSpaceA jumps, mapped to Space
B / CircleShift (Left)B dodges and dashes, mapped to Left Shift
X / SquareQX uses the Echo skill, mapped to Q
Y / TriangleEY uses the Resonance Skill, mapped to E
RB / R1RRB fires the Resonance Liberation ultimate, mapped to R
LB / L1TLB triggers the Utility, mapped to T
Left triggerFLeft trigger interacts and collects, mapped to F
L3 (left stick click)Ctrl (Left)L3 toggles walk and run, mapped to Left Ctrl
R3 (right stick click)Middle clickR3 locks on, mapped to the middle mouse button
D-pad up1D-pad up swaps to character 1, mapped to the 1 key
D-pad right2D-pad right swaps to character 2, mapped to the 2 key
D-pad down3D-pad down swaps to character 3, mapped to the 3 key
Back / Share / SelectTabBack opens the utility wheel, mapped to Tab
Start / OptionsEscapeStart opens the Terminal menu via Escape
Home / PS / GuideMGuide opens the map, mapped to M

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Hold the L3 walk toggle off and tap B to dash dodge through attacks, since dodge sits on Left Shift by default.
  • Lock-on sits on R3, matching the mouse wheel press default, so you can keep a target centered during Echo and Liberation bursts.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store