Game preset
THE FINALS: controller layout for Mac
THE FINALS does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Destructive arena FPS layout.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for THE FINALS and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The preset can open the game for you when it activates: it launches steam://run/2073850 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| Left stick left | A | Move left (A) |
| Left stick right | D | Move right (D) |
| Left stick up | W | Move forward (W) |
| Left stick down | S | Move back (S) |
| Right stick left | Mouse motion left (speed 16) | Look left |
| Right stick right | Mouse motion right (speed 16) | Look right |
| Right stick up | Mouse motion up (speed 16) | Look up |
| Right stick down | Mouse motion down (speed 16) | Look down |
| Right trigger | Left click | Primary fire |
| Left trigger | Right click | Aim down sights (hold) |
| A / Cross | Space | Jump (Space) |
| B / Circle | Ctrl (Left) | Crouch / slide (LCtrl) |
| X / Square | R | Reload (R) |
| Y / Triangle | F | Pick up object (F) |
| LB / L1 | E | Interact (E) |
| RB / R1 | Q | Specialization / use ability (Q) |
| L3 (left stick click) | Shift (Left) | Sprint (LShift) |
| R3 (right stick click) | V | Melee attack (V) |
| D-pad up | 3 | Loadout slot 3 / gadget (3) |
| D-pad left | 1 | Loadout slot 1 / weapon (1) |
| D-pad right | 2 | Loadout slot 2 / gadget (2) |
| D-pad down | 4 | Loadout slot 4 / gadget (4) |
| Start / Options | Escape | Menu / pause (Esc) |
| Back / Share / Select | Tab | Scoreboard (Tab) |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- Hold LCtrl while sprinting to slide; tap it to crouch.
- D-pad selects loadout slots 1-4 (weapon then gadgets); RB fires your Specialization (Q).
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.