App preset
Reason: controller layout for Mac
Reason can be driven from a game controller, a MIDI pad, or an adaptive controller on a Mac. InputConfig sends real keyboard and mouse events, so the app sees an ordinary keyboard and mouse. This is the layout the app's Smart Preset Maker builds for it: Transport, scroll, and shortcuts.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Reason and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| A / Cross | Space | Play / Stop (Space) |
| B / Circle | F9 | Record (F9) |
| X / Square | Tab | Session / Arrangement (Tab) |
| Y / Triangle | Return | Launch scene (Enter) |
| D-pad up | Up | Select up |
| D-pad down | Down | Select down |
| D-pad left | Left | Select left |
| D-pad right | Right | Select right |
| LB / L1 | Command (Left), Z | Undo |
| RB / R1 | Command (Left), S | Save |
| Right stick down | Scroll down | Scroll down |
| Right stick up | Scroll up | Scroll up |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- The bottom face button starts and stops playback.
- Right stick scrolls; face buttons run common shortcuts.
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.