Game preset

Cyberpunk 2077: controller layout for Mac

Cyberpunk 2077 does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: First-person RPG - shoot, aim, hack.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Cyberpunk 2077 and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The preset can open the game for you when it activates: it launches steam://run/1091500 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.

The full button map

ControllerSendsWhat it does
Left stick leftAStrafe left
Left stick rightDStrafe right
Left stick upWForward
Left stick downSBack
Right stick rightMouse motion right (speed 20)Look right
Right stick leftMouse motion left (speed 20)Look left
Right stick downMouse motion down (speed 14)Look down
Right stick upMouse motion up (speed 14)Look up
Right triggerLeft clickShoot / attack
Left triggerRight clickAim / block
A / CrossSpaceJump
B / CircleCCrouch / dodge (C)
X / SquareRReload (R)
Y / TriangleFInteract (F)
LB / L1TabScanner (Tab)
RB / R1QQuick hack (Q)
Back / Share / SelectIBackpack (I)
Start / OptionsEscapePause (Esc)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Cyberpunk's keyboard binds are extensive - match its defaults in-game or rebind here with Scan.
  • Confine + hidden cursor keeps mouse-look locked in fullscreen.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store