App preset

Maxon Cinema 4D: controller layout for Mac

Maxon Cinema 4D can be driven from a game controller, a MIDI pad, or an adaptive controller on a Mac. InputConfig sends real keyboard and mouse events, so the app sees an ordinary keyboard and mouse. This is the layout the app's Smart Preset Maker builds for it: Orbit, transform tools and render mapped to the pad.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Maxon Cinema 4D and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Right stick rightMouse motion right (speed 18)Move pointer right
Right stick leftMouse motion left (speed 18)Move pointer left
Right stick downMouse motion down (speed 18)Move pointer down
Right stick upMouse motion up (speed 18)Move pointer up
A / CrossLeft clickLeft click / select
B / CircleRight clickRight click context menu
Left triggerAlt / Option (Left), Left clickOrbit camera (Alt+LMB)
Right triggerAlt / Option (Left), Middle clickPan camera (Alt+MMB)
LB / L1Alt / Option (Left), Right clickZoom / dolly camera (Alt+RMB)
RB / R1Middle clickMiddle click
X / SquareEMove tool (E)
Y / TriangleRRotate tool (R)
D-pad upTScale tool (T)
D-pad left9Live Selection tool (9)
D-pad rightCtrl (Left), RRender viewport (Ctrl+R)
D-pad downShift (Left), Ctrl (Left), RRender to Picture Viewer (Shift+Ctrl+R)
L3 (left stick click)Ctrl (Left), YRedo (Ctrl+Y)
Back / Share / SelectCtrl (Left), ZUndo (Ctrl+Z)
Start / OptionsCtrl (Left), SSave (Ctrl+S)
Left stick downScroll downScroll / zoom down
Left stick upScroll upScroll / zoom up
R3 (right stick click)SFrame selected (S)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Hold a trigger plus the right stick to orbit or pan the camera.
  • Face buttons switch tools: E move, R rotate; D-pad up is T scale.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store