Game preset
Tales of Arise: controller layout for Mac
Tales of Arise does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Action RPG, attack, artes, evade, boost attacks, lock-on.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Tales of Arise and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The preset can open the game for you when it activates: it launches steam://run/740130 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| Left stick left | A | Move left (A) |
| Left stick right | D | Move right (D) |
| Left stick up | W | Move forward (W) |
| Left stick down | S | Move back (S) |
| Right stick right | Mouse motion right (speed 18) | Camera right |
| Right stick left | Mouse motion left (speed 18) | Camera left |
| Right stick down | Mouse motion down (speed 14) | Camera down |
| Right stick up | Mouse motion up (speed 14) | Camera up |
| Left trigger | Alt / Option (Left) | Target / lock-on (Alt) |
| Right trigger | Q | Normal attack (Q) |
| A / Cross | Space | Jump (Space) |
| B / Circle | Shift (Left) | Evade / guard (Shift) |
| X / Square | E | Arte attack 2 (E) |
| Y / Triangle | R | Arte attack 1 (R) |
| LB / L1 | F | Arte attack 3 (F) |
| RB / R1 | Ctrl (Left) | Switch target / character (Ctrl) |
| L3 (left stick click) | 1 | Boost attack 1 (1) |
| R3 (right stick click) | 2 | Boost attack 2 (2) |
| Back / Share / Select | M | Area map (M) |
| Start / Options | Tab | Pause / status (Tab) |
| D-pad up | B | Skill panel (B) |
| D-pad down | Z | Toggle run / dash (Z) |
| D-pad left | 3 | Boost attack 3 (3) |
| D-pad right | 4 | Boost attack 4 (4) |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- The three artes sit on E, R, and F so you can chain them, while the stick-clicks and D-pad fire Boost Strikes 1 through 4.
- Hold the left trigger to lock onto a target, then the right stick still orbits the camera.
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.