Game preset
Resident Evil 4: controller layout for Mac
Resident Evil 4 does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: 2023 Remake, survival horror.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Resident Evil 4 and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The preset can open the game for you when it activates: it launches steam://run/2050650 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| Left stick left | A | Move left (A) |
| Left stick right | D | Move right (D) |
| Left stick up | W | Move forward (W) |
| Left stick down | S | Move back (S) |
| Right stick right | Mouse motion right (speed 16) | Look right |
| Right stick left | Mouse motion left (speed 16) | Look left |
| Right stick down | Mouse motion down (speed 16) | Look down |
| Right stick up | Mouse motion up (speed 16) | Look up |
| Right trigger | Left click | Fire / attack (LMB) |
| Left trigger | Right click | Aim weapon (RMB) |
| RB / R1 | Tab | Inventory / attaché case (Tab) |
| X / Square | R | Reload (R) |
| A / Cross | F | Action / interact (F) |
| Y / Triangle | Space | Ready knife / parry (Space) |
| B / Circle | E | Crouch / evade (E) |
| LB / L1 | Q | Quick-turn 180 (Q) |
| L3 (left stick click) | Shift (Left) | Run / sprint (Shift) |
| D-pad up | 1 | Equip weapon slot 1 |
| D-pad down | 2 | Equip weapon slot 2 |
| D-pad left | 3 | Equip weapon slot 3 |
| D-pad right | 4 | Equip weapon slot 4 |
| Back / Share / Select | M | Map (M) |
| Start / Options | Escape | Pause menu (Esc) |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- Turn off Mouse Acceleration and Smoothing in camera options for steady aim.
- Hold LT to aim, then pull RT to fire, the default scheme aims on the left trigger and shoots on the right.
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.