Game preset

One-Stick Racing: controller layout for Mac

One-Stick Racing does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Drive, steer, and shift gears from a single stick.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for One-Stick Racing and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
A / CrossSpaceHandbrake (Space)
Y / TriangleFLook back (F)
Back / Share / SelectTabChange camera (Tab)
Start / OptionsEscapePause / menu (Esc)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Push the stick forward to accelerate and back to brake. Snap fully back twice to shift into Reverse, then push fully forward to return to Drive.
  • Steering is analog mouse by default; switch to A and D keys in the editor if your game needs them.
  • Open the editor and use the live axis readout to confirm the right stick is assigned before you drive.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store