Game preset

Halo Infinite: controller layout for Mac

Halo Infinite does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Controller mapped to the PC keyboard and mouse defaults.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Halo Infinite and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The preset can open the game for you when it activates: it launches steam://run/1240440 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.

The full button map

ControllerSendsWhat it does
Left stick upWMove forward (W)
Left stick downSMove back (S)
Left stick leftAMove left (A)
Left stick rightDMove right (D)
Right stick rightMouse motion right (speed 18)Aim right (mouse)
Right stick leftMouse motion left (speed 18)Aim left (mouse)
Right stick downMouse motion down (speed 18)Aim down (mouse)
Right stick upMouse motion up (speed 18)Aim up (mouse)
Right triggerLeft clickFire (Left Click)
Left triggerRight clickZoom / aim (Right Click)
X / SquareRReload / vent (R)
L3 (left stick click)FMelee (F)
RB / R1GThrow grenade (G)
LB / L1QUse equipment (Q)
A / CrossSpaceJump (Space)
Start / OptionsCtrl (Left)Crouch / slide (Ctrl)
B / CircleShift (Left)Sprint (Shift)
Y / TriangleVSwap / switch weapon (V)
D-pad upScroll upSwitch weapon (wheel up)
D-pad downNNext grenade type (N)
D-pad rightXMark (X)
Back / Share / SelectTabScoreboard / menu (Tab)
R3 (right stick click)ZAI scan (Z)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Triggers fire and zoom; click the right stick to melee, matching the F default.
  • D-pad right marks targets on the X key; B/Circle equipment is on Q.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store