Game preset

Cities: Skylines II: controller layout for Mac

Cities: Skylines II does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Large-scale city builder.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Cities: Skylines II and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The preset can open the game for you when it activates: it launches steam://run/949230 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.

The full button map

ControllerSendsWhat it does
Left stick leftALeft stick left moves the camera west (A)
Left stick rightDLeft stick right moves the camera east (D)
Left stick upWLeft stick up moves the camera forward (W)
Left stick downSLeft stick down moves the camera back (S)
Right stick leftMouse motion left (speed 14)Right stick moves the pointer left
Right stick rightMouse motion right (speed 14)Right stick moves the pointer right
Right stick upMouse motion up (speed 14)Right stick moves the pointer up
Right stick downMouse motion down (speed 14)Right stick moves the pointer down
A / CrossLeft clickA places or confirms (left click)
B / CircleRight clickB rotates building or cancels (right click)
X / SquareBX selects the Bulldoze tool (B)
Y / TriangleEscapeY backs out of the current menu (Esc)
LB / L1QLB rotates the camera left (Q)
RB / R1ERB rotates the camera right (E)
Left triggerFLeft trigger zooms the camera out (F)
Right triggerRRight trigger zooms the camera in (R)
L3 (left stick click)GL3 tilts the camera down (G)
R3 (right stick click)TR3 tilts the camera up (T)
D-pad left1D-pad left sets normal speed (1)
D-pad up2D-pad up sets fast speed (2)
D-pad right3D-pad right sets fastest speed (3)
D-pad downF5D-pad down quicksaves (F5)
Back / Share / SelectF9Back quickloads (F9)
Start / OptionsSpaceStart plays or pauses the simulation (Space)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Cities: Skylines II has no built-in gamepad support, so the right stick drives the cursor while the left stick and shoulders handle camera move, rotate and tilt.
  • Right click rotates a building before you place it; tap the Bulldoze tool on X to clear what you no longer want.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store