Game preset

Animal Well: controller layout for Mac

Animal Well does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Atmospheric 2D metroidvania.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Animal Well and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Left stick leftLeftMove left (Left arrow)
Left stick rightRightMove right (Right arrow)
Left stick upUpLook / climb up (Up arrow)
Left stick downDownCrouch / look down (Down arrow)
D-pad leftLeftMove left (Left arrow)
D-pad rightRightMove right (Right arrow)
D-pad upUpUp (Up arrow)
D-pad downDownDown (Down arrow)
A / CrossSpaceJump (Space)
X / SquareXUse / throw item (X)
Right triggerXUse / throw item (X)
Y / TriangleReturnInteract / confirm (Enter)
LB / L11Previous item (1)
RB / R13Next item (3)
B / CircleCOpen inventory (C)
Back / Share / SelectMOpen map (M)
Start / OptionsEscapePause / menu (Esc)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Animal Well does not let you rebind keys, so this preset mirrors its hidden keyboard layout: arrows move, Space jumps, X throws the equipped item.
  • Use the bumpers (mapped to 1 and 3) to cycle the equipped item on the fly without opening menus.
  • Press B (mapped to C) to open the inventory and X-face (Enter) to confirm interactions.
  • It is a 2D game with a fixed camera, so the cursor is left untouched and the sticks act as a digital pad.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store