Game preset

NieR: Automata: controller layout for Mac

NieR: Automata does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Action combat with Pod fire and program abilities.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for NieR: Automata and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The preset can open the game for you when it activates: it launches steam://run/524220 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.

The full button map

ControllerSendsWhat it does
Left stick upWMove forward (W)
Left stick downSMove backward (S)
Left stick leftAMove left (A)
Left stick rightDMove right (D)
Right stick rightMouse motion right (speed 18)Camera right
Right stick leftMouse motion left (speed 18)Camera left
Right stick downMouse motion down (speed 18)Camera down
Right stick upMouse motion up (speed 18)Camera up
X / SquareLeft clickLight attack (Left click)
Y / TriangleRight clickHeavy attack (Right click)
Right triggerShift (Left)Pod fire (Shift)
A / CrossSpaceJump (Space)
B / CircleZEvade / air slide (Z)
Left triggerQLock-on (Q)
LB / L11Pod program ability (1)
RB / R1TabToggle pod fire (Tab)
Start / OptionsEInteract / use (E)
D-pad leftXCycle weapons (X)
D-pad rightCCycle pods (C)
D-pad upBSelf-destruct (B)
Back / Share / SelectMMap (M)
R3 (right stick click)Middle clickCenter camera / lock (Middle click)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Evade (B / Circle) at the last moment to trigger a perfect-dodge counter window.
  • Hold Pod fire (RT) while you attack; melee and ranged stack for big chip damage.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store