Game

Marvel's Spider-Man 2 on a Mac with a controller

Download InputConfig on the Mac App StoreThe Marvel's Spider-Man 2 layout is built into InputConfig, free on the Mac App Store. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon.

On a Mac: No Mac version, and it is not in GeForce NOW's or Xbox Cloud Gaming's library (checked September 2026). It streams to a Mac from a Windows PC you own. The stream normally passes a controller to the game's native scheme. This layout is for streams that do not see the pad.

Yes, Marvel's Spider-Man 2 plays on a Mac with a controller, streamed from a Windows PC you own. This layout is for a stream that misses your pad, and the swing is a held bumper: hold to swing, release at the top, press the big button to zip. The swinging forgives a stream. The parries less so.

On this page: 9 sections
  1. The layout, control by control
  2. How the layout thinks
  3. Tune it
  4. If the game sees the pad
  5. Marvel's Spider-Man 2 controller support: controller or keyboard
  6. If your controller is not working in Marvel's Spider-Man 2
  7. Get it in two clicks
  8. Marvel's Spider-Man 2 controls: every button and the key it sends
  9. Questions

The layout, control by control

Click a control. Labels:

How the layout thinks

  • Move and camera. The left stick walks on W, A, S and D. The right stick moves the mouse at speed 18.
  • Swing. Hold the right bumper to web swing (Shift). Jump and web zip on the bottom face button (Space).
  • Fight. Attack on the left face button (left click), dodge on the right (Ctrl), web strike on the top (F).
  • Webs and gadgets. The right trigger shoots webs (right click), the left trigger uses the gadget (E), and the left bumper opens the gadget wheel (middle click).
  • D-pad and clicks. Zip to point on D-pad up (C), dive on down (X), heal on left (1), suit power on right (3). The finisher on the left stick click (2), yank on the right (Q).
  • Menus. The map on Back (Tab), pause on Start (Escape).

Swinging is one held bumper, so the city moves under your left thumb.

Tune it

  • Parry. Put its key on a chord row with dodge, or in place of the yank.
  • Camera. The city moves fast. Pointer speed on the preset's page scales all four camera rows together.
  • A buzz on the finisher. Turn on Vibrate in the finisher row's Options.

Parry is the one key the layout leaves for you.

If the game sees the pad

Spider-Man 2 is not in GeForce NOW's or Xbox Cloud Gaming's library, so on a Mac it is your own PC's stream, which normally passes your controller to Marvel's Spider-Man 2's own scheme. Try that first with the preset off. With both running, every press does two things.

Use the game's own pad controls whenever the stream passes the pad.

Marvel's Spider-Man 2 controller support: controller or keyboard

Steam's store page lists full controller support for Marvel's Spider-Man 2, so the game was made to be played on a controller, menus included. A keyboard and mouse work as well, and the choice is yours. On a Mac, use the game's own controller support first when it sees your pad; this layout is for a pad it does not see, or for buttons it will not let you move. Full support listed means the controller is a first-class way to play Marvel's Spider-Man 2.

From Steam's listing, checked in October 2026. Every game's listing is in Mac games with controller support.

If your controller is not working in Marvel's Spider-Man 2

When Marvel's Spider-Man 2 does not react to your controller on a Mac, climb this ladder, smallest step first:

  1. Check that the Mac sees the controller. Open the gamepad tester and press a button. If nothing lights up there, the problem is the connection, and a controller that is connected but not working covers that first.
  2. Press a button after the stream has started. A stream only picks up a controller that is paired with the Mac, and a browser shows a controller to a page only after a button press. Start Marvel's Spider-Man 2, then press any button. Streaming from your own PC has its own checks, in how to stream PC games to a Mac with a controller.
  3. Play it from keys. If Marvel's Spider-Man 2 still ignores the pad, activate this layout. It sends the keyboard and mouse controls Marvel's Spider-Man 2 already reads. Turn the game's own controller option off while it runs, or a press can arrive twice. The layout works whether or not Marvel's Spider-Man 2 ever sees the controller.

Get it in two clicks

  1. Get InputConfig free on the Mac App Store, open it, and click Smart Preset Maker on the welcome screen.
  2. Search for Marvel's Spider-Man 2 and pick it. The layout is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

To check the controller itself first, the gamepad tester shows every button and stick live in your browser.

Marvel's Spider-Man 2 controls: every button and the key it sends

The Sends column is Marvel's Spider-Man 2's default keyboard and mouse controls, as this layout expects them. If you changed a key in the game's settings, change the same row in InputConfig.

The Marvel's Spider-Man 2 preset in InputConfig, drawn on a DualSense Edge with each control labeled with the key or action it sends.
Figure 1. The Marvel's Spider-Man 2 preset drawn on a DualSense Edge in InputConfig's Live Visualizer. For example, RB / R1 is labeled Web swing (hold, L-Shift), and A / Cross is labeled Jump / web zip (Space). Any other controller shows the same layout on its own drawing.
ControllerSendsWhat it does
Left stick leftAMove left (A)
Left stick rightDMove right (D)
Left stick upWMove forward (W)
Left stick downSMove back (S)
Right stick rightMouse motion right (speed 18)Camera right
Right stick leftMouse motion left (speed 18)Camera left
Right stick downMouse motion down (speed 18)Camera down
Right stick upMouse motion up (speed 18)Camera up
RB / R1Shift (Left)Web swing (hold, L-Shift)
A / CrossSpaceJump / web zip (Space)
X / SquareLeft clickAttack / strike (LMB)
Right triggerRight clickWeb shooter / aim (RMB)
B / CircleCtrl (Left)Dodge (L-Ctrl)
Y / TriangleFWeb strike (F)
Left triggerEUse gadget (E)
LB / L1Middle clickOpen gadget wheel (MMB)
D-pad upCZip to point / yank (C)
D-pad downXDive (X)
D-pad left1Heal (1)
D-pad right3Activate suit power (3)
L3 (left stick click)2Finisher (2)
R3 (right stick click)QYank / throw (Q)
Back / Share / SelectTabMap (Tab)
Start / OptionsEscapePause (Esc)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labeled B; the mapping still fires on position.

Questions

Does Marvel's Spider-Man 2 run on a Mac?

Marvel's Spider-Man 2 does not run natively on a Mac. It streams from a Windows PC you own, and the stream usually passes a controller through. This layout covers a stream that does not see the pad.

Does Marvel's Spider-Man 2 have controller support?

Yes. Steam lists full controller support for Marvel's Spider-Man 2, so every part of the game can be played on a controller.

Is Marvel's Spider-Man 2 better with a controller or a keyboard?

Both work. Steam lists full controller support for Marvel's Spider-Man 2, so it was made to be played on a controller, and a keyboard and mouse work as well.

Why is my controller not working in Marvel's Spider-Man 2 on a Mac?

First check the Mac itself sees the controller, with the gamepad tester. If it does and Marvel's Spider-Man 2 still ignores it, activate the Marvel's Spider-Man 2 layout in InputConfig, which sends the game's keyboard and mouse controls from the controller.

Can I play Marvel's Spider-Man 2 on an M1 Mac or a MacBook Air?

Yes, through a stream. Marvel's Spider-Man 2 runs on the other end, on a cloud service or your own PC, so the Mac only plays the video and sends your input. An M1 MacBook Air streams it like any other Mac.

Download InputConfig on the Mac App StoreCompletely free. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon. Open source on GitHub.

Updated