Game preset

Inscryption: controller layout for Mac

Inscryption does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Roguelike deckbuilder.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Inscryption and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Left stick leftMouse motion left (speed 16)Move cursor left
Left stick rightMouse motion right (speed 16)Move cursor right
Left stick upMouse motion up (speed 16)Move cursor up
Left stick downMouse motion down (speed 16)Move cursor down
Right stick leftAMove / look left in the cabin (A)
Right stick rightDMove / look right in the cabin (D)
Right stick upWMove / look forward in the cabin (W)
Right stick downSMove / look back in the cabin (S)
A / CrossLeft clickSelect / play card / drag (left click)
X / SquareRight clickInspect / back (right click)
RB / R1SpaceRing the bell to end your turn (Space)
Y / TriangleScroll upPan camera up (scroll wheel)
B / CircleScroll downPan camera down (scroll wheel)
Start / OptionsEscapeMenu (Esc)
Back / Share / SelectEscapeMenu (Esc)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Inscryption is mouse-driven: the left stick moves the cursor and A clicks, so you can play cards from the couch.
  • Press RB to ring the bell and end your combat turn, exactly like tapping Space on the keyboard.
  • Use the right stick (WASD) to walk and look around the cabin during exploration and inspection.
  • It is a desk-bound card game, so the cursor stays visible and free at all times.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store