Game preset

Green Hell: controller layout for Mac

Green Hell does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Jungle survival: forage, craft, endure.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Green Hell and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Left stick upWMove forward (W)
Left stick downSMove backward (S)
Left stick leftAMove left (A)
Left stick rightDMove right (D)
Right stick rightMouse motion right (speed 20)Look right
Right stick leftMouse motion left (speed 20)Look left
Right stick downMouse motion down (speed 14)Look down
Right stick upMouse motion up (speed 14)Look up
A / CrossSpaceJump (Space)
L3 (left stick click)Shift (Left)Sprint (Left Shift / left-stick click)
B / CircleCtrl (Left)Crouch (Left Ctrl)
Right triggerLeft clickAttack / chop / place element (left click)
Left triggerRight clickBlock / toggle place mode (right click)
X / SquareETake / pick up (E)
Y / TriangleIOpen inventory (I)
RB / R1RRotate structure right while building (R)
LB / L1QRotate structure left (Q)
D-pad downLLighter / flashlight (L)
D-pad upGDrop held item (G)
D-pad rightMOpen GPS tracker / map (M)
D-pad leftXCancel structure (X)
Back / Share / SelectBOpen guide book (B)
Start / OptionsEscapePause / menu (Esc)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Right trigger attacks, left trigger blocks or aims.
  • Open your inventory and notebook from the face and View buttons.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store