Built-in preset
Steam Controller preset
The layout for Valve's Steam Controller, read directly by the app: the right trackpad is the mouse, the left pad scrolls, the triggers are left and right click, and the face buttons and rear grips carry the keys. A comfortable couch layout for a browser or a media app.
Plug in a Steam Controller (wired or wireless dongle); it appears as a virtual slot just past your MFi controllers
Where it is in the app
It ships inside InputConfig: open the sidebar and look in its folder, or search for it. Activate it, or press Edit to see every row. It is also here as a file, identical apart from being inactive and ungrouped, for anyone who deleted theirs or wants it on another Mac.
Every binding
| Input | Sends | Options | Note |
|---|---|---|---|
| RT / R2 (digital) | Return | ||
| RB / R1 | Escape | ||
| LT / L2 (digital) | Tab | ||
| LB / L1 | Space | ||
| Y / Triangle | Command [ | ||
| X / Square | Command ] | ||
| Touchpad press | Command Space | ||
| Right stick right | Mouse motion right (speed 22) | variable sensitivity; Smooth curve; deadzone 12% | |
| Right stick left | Mouse motion left (speed 22) | variable sensitivity; Smooth curve; deadzone 12% | |
| Right stick down | Mouse motion down (speed 18) | variable sensitivity; Smooth curve; deadzone 12% | |
| Right stick up | Mouse motion up (speed 18) | variable sensitivity; Smooth curve; deadzone 12% | |
| Right trigger | Left click | ||
| Left trigger | Right click | ||
| Paddle 3 | Left click | ||
| Microphone / Mute | Shift | ||
| Left Paddle | Option |
16 rows. Button names are the Xbox / PlayStation pair the editor shows; a Switch Pro Controller fires by position. Options are the row settings that differ from the defaults.
Notes
Quit Steam before using it, or the two will fight over the controller's lizard mode. The Steam Controller page has the button index table.
Download
- Steam Controller presetRight trackpad drives the mouse, face buttons + grips type keys 7 KB
Open a downloaded preset with InputConfig, or drag it onto the app icon. It lands in the sidebar, ready to activate or edit. Any launch target inside a preset file is cleared on import; add one yourself in the editor if you want it.