Built-in preset
MIDI: Knob Deck preset
The inbound MIDI preset: a MIDI keyboard or knob box drives the Mac. The volume knob becomes the Mac's volume fader, the mod wheel scrolls faster the further it is pushed, a knob nudges the arrow keys per step, the sustain pedal is a click, and a key is Return. It runs with no game controller connected.
CC 7 = volume fader, mod wheel = scroll, CC 71 = arrows, pedal = click
Where it is in the app
It ships inside InputConfig: open the sidebar and look in its folder, or search for it. Activate it, or press Edit to see every row. It is also here as a file, identical apart from being inactive and ungrouped, for anyone who deleted theirs or wants it on another Mac.
Every binding
| Input | Sends | Options | Note |
|---|---|---|---|
| MIDI CC 7 (Switch) | System Volume (follows the control) | Volume knob (CC 7): Mac volume follows it, engages once you move it | |
| MIDI CC 1 (Dial, above centre) | Scroll down | Mod wheel above centre: scroll up, faster the further you push | |
| MIDI CC 1 (Dial, below centre) | Scroll up | Mod wheel below centre: scroll down | |
| MIDI CC 71 (Turn, clockwise) | Right | Knob (CC 71) clockwise: Right Arrow per step | |
| MIDI CC 71 (Turn, counterclockwise) | Left | Knob (CC 71) counterclockwise: Left Arrow per step | |
| MIDI CC 64 (Switch) | Left click | Sustain pedal: hold left click, press and sweep to drag | |
| MIDI note 36 (C2) | Return | Pad / low C (note 36): Return | |
| MIDI note 37 (C#2) | Escape | Pad / C sharp (note 37): Escape |
8 rows. Button names are the Xbox / PlayStation pair the editor shows; a Switch Pro Controller fires by position. Options are the row settings that differ from the defaults.
Notes
Every row is bound to any channel and any device, so it works on the first MIDI device you plug in. Re-scan rows to match your hardware's CC numbers. The MIDI input page explains the three knob modes it uses.
Download
- MIDI: Knob Deck presetMIDI input drives the Mac: volume fader, Dial scroll, Turn nudges 4 KB
Open a downloaded preset with InputConfig, or drag it onto the app icon. It lands in the sidebar, ready to activate or edit. Any launch target inside a preset file is cleared on import; add one yourself in the editor if you want it.