Built-in preset
Gyro Aim preset
A showcase preset: Gyro Y moves the mouse left and right, Gyro X moves it up and down, and the triggers click. Tilt the controller and the cursor follows, which in a shooter is motion aim.
Gyro Y → mouse X, Gyro X → mouse Y. Hold the controller level and yaw / pitch to look around
Where it is in the app
It ships inside InputConfig: open the sidebar and look in its folder, or search for it. Activate it, or press Edit to see every row. It is also here as a file, identical apart from being inactive and ungrouped, for anyone who deleted theirs or wants it on another Mac.
Every binding
| Input | Sends | Options | Note |
|---|---|---|---|
| Gyro Y (yaw) + | Mouse motion right (speed 10) | variable sensitivity; deadzone 5% | |
| Gyro Y (yaw) - | Mouse motion left (speed 10) | variable sensitivity; deadzone 5% | |
| Gyro X (pitch) + | Mouse motion down (speed 10) | variable sensitivity; deadzone 5% | |
| Gyro X (pitch) - | Mouse motion up (speed 10) | variable sensitivity; deadzone 5% | |
| Right trigger | Left click | ||
| Left trigger | Right click | ||
| A / Cross | Space | ||
| B / Circle | Control |
8 rows. Button names are the Xbox / PlayStation pair the editor shows; a Switch Pro Controller fires by position. Options are the row settings that differ from the defaults.
Notes
Add a Pause Motion While Held row on L1 or a paddle to re-aim the controller without moving the cursor. If the cursor drifts at rest, press Calibrate Motion or Quick Zero at the bottom of the editor.
Download
- Gyro Aim presetTilt the controller to aim; triggers fire and ADS 4 KB
Open a downloaded preset with InputConfig, or drag it onto the app icon. It lands in the sidebar, ready to activate or edit. Any launch target inside a preset file is cleared on import; add one yourself in the editor if you want it.