Built-in preset
Fortnite preset
Fortnite has controller support, but a keyboard-and-mouse layout driven from a controller keeps mouse aim and instant building on the pieces you choose. This preset puts wall, floor, ramp, and cone on quick keys, edit on a bumper, and the weapon slots on the D-pad.
WASD + mouse-look; bumpers/d-pad place Wall/Floor/Stairs/Roof, R3 edit, LT aim
Where it is in the app
It ships inside InputConfig: open the sidebar and look in its folder, or search for it. Activate it, or press Edit to see every row. It is also here as a file, identical apart from being inactive and ungrouped, for anyone who deleted theirs or wants it on another Mac.
Every binding
| Input | Sends | Options | Note |
|---|---|---|---|
| A / Cross | Space | ||
| B / Circle | Control | ||
| X / Square | R | ||
| Y / Triangle | E | ||
| LB / L1 | Z | ||
| RB / R1 | X | ||
| Back / Share / Select | Tab | ||
| Start / Options | Escape | ||
| L3 (left stick click) | Shift | ||
| R3 (right stick click) | G | ||
| Left stick left | A | ||
| Left stick right | D | ||
| Left stick down | S | ||
| Left stick up | W | ||
| Right stick left | Mouse motion left (speed 24) | ||
| Right stick right | Mouse motion right (speed 24) | ||
| Right stick down | Mouse motion down (speed 16) | ||
| Right stick up | Mouse motion up (speed 16) | ||
| Left trigger | Right click | ||
| Right trigger | Left click | ||
| D-pad left | 1 | ||
| D-pad up | C | ||
| D-pad down | V | ||
| D-pad right | M |
24 rows. Button names are the Xbox / PlayStation pair the editor shows; a Switch Pro Controller fires by position. Options are the row settings that differ from the defaults.
Notes
Because the game sees keyboard and mouse, it places you in keyboard lobbies. If you would rather have controller lobbies and aim assist, use the controller natively and stop the preset.
Download
- Fortnite presetMove, shoot, ADS, and full building 8 KB
Open a downloaded preset with InputConfig, or drag it onto the app icon. It lands in the sidebar, ready to activate or edit. Any launch target inside a preset file is cleared on import; add one yourself in the editor if you want it.