Game preset

Bloodstained: Ritual of the Night: controller layout for Mac

Bloodstained: Ritual of the Night does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Metroidvania: move, attack, cast.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Bloodstained: Ritual of the Night and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Left stick leftLeftMove left
Left stick rightRightMove right
Left stick upUpLook / aim up
Left stick downDownLook / aim down
D-pad leftLeftMove left (d-pad)
D-pad rightRightMove right (d-pad)
D-pad upUpUp (d-pad)
D-pad downDownDown (d-pad)
A / CrossZJump (Z)
X / SquareXAttack / nail (X)
B / CircleCDash (C)
Y / TriangleACast spell (A)
Right triggerAHeal / special (hold)
LB / L1AHeal / special
RB / R1DDream nail (D)
Start / OptionsEscapePause (Esc)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Left stick or D-pad moves; the bottom face button jumps.
  • Attack and shards sit on the face buttons; rebind to taste.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store