Game preset
Assassin's Creed Mirage: controller layout for Mac
Assassin's Creed Mirage does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Stealth action, attack, tools, assassinate, parkour, focus.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Assassin's Creed Mirage and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The preset can open the game for you when it activates: it launches steam://run/3035570 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| Left stick left | A | Move left (A) |
| Left stick right | D | Move right (D) |
| Left stick up | W | Move forward (W) |
| Left stick down | S | Move back (S) |
| Right stick right | Mouse motion right (speed 18) | Camera right |
| Right stick left | Mouse motion left (speed 18) | Camera left |
| Right stick down | Mouse motion down (speed 14) | Camera down |
| Right stick up | Mouse motion up (speed 14) | Camera up |
| Right trigger | Left click | Light attack / assassinate (LMB) |
| Left trigger | Right click | Aim tool (RMB) |
| A / Cross | Space | Parkour up / freerun (Space) |
| B / Circle | C | Crouch / parkour down (C) |
| X / Square | E | Interact (E) |
| Y / Triangle | F | Assassinate (F) |
| LB / L1 | Alt / Option (Left) | Dodge (Alt) |
| RB / R1 | Shift (Left), Right click | Heavy attack (Shift + RMB) |
| L3 (left stick click) | Shift (Left) | Sprint (Shift) |
| R3 (right stick click) | R | Assassin's Focus (R) |
| Back / Share / Select | M | World map (M) |
| Start / Options | Escape | Pause menu (Esc) |
| D-pad up | G | Tools wheel (G) |
| D-pad left | V | Eagle vision (V) |
| D-pad right | B | Call Enkidu eagle (B) |
| D-pad down | H | Heal (H) |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- Hold the tools wheel on D-pad up (G) to pick a gadget, then aim with the left trigger and throw with the right trigger.
- Parkour up is Space and dropping down shares C with crouch, so tap it to descend or sneak.
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.