Game preset
Virtua Fighter 5 R.E.V.O.: controller layout for Mac
Virtua Fighter 5 R.E.V.O. does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: 3D fighter: move, strike, guard.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Virtua Fighter 5 R.E.V.O. and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| D-pad up | Up | Up / jump (Up arrow) |
| D-pad down | Down | Down / crouch (Down arrow) |
| D-pad left | Left | Left / back (Left arrow) |
| D-pad right | Right | Right / forward (Right arrow) |
| Left stick left | Left | Left stick left = back (Left arrow) |
| Left stick right | Right | Left stick right = forward (Right arrow) |
| Left stick up | Up | Left stick up = jump (Up arrow) |
| Left stick down | Down | Left stick down = crouch (Down arrow) |
| X / Square | U | Square = Left Punch / 1 (default U) |
| Y / Triangle | I | Triangle = Right Punch / 2 (default I) |
| A / Cross | J | Cross = Left Kick / 3 (default J) |
| B / Circle | K | Circle = Right Kick / 4 (default K) |
| RB / R1 | U, I | R1 = 1+2 (Heat Burst / forward throw) |
| LB / L1 | J, K | L1 = 3+4 (low / sweep macro) |
| Right trigger | U, I, J, K | RT = 1+2+3+4 (Rage Art) |
| Left trigger | I, K | LT = 2+4 (right throw) |
| L3 (left stick click) | Right, Right | L3 = quick forward dash (tap forward twice) |
| Start / Options | Escape | Options = pause (Esc) |
| Back / Share / Select | Tab | Share = view / select (Tab) |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- Left stick or D-pad moves; face buttons are punch, kick, and guard.
- Rebind any attack in the editor.
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.