The King of Fighters XV on a Mac with a controller
The The King of Fighters XV layout is built into InputConfig, free on the Mac App Store. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon.
On a Mac: No Mac version. It streams to a Mac from a Windows PC you own or a cloud service that carries it. The stream normally passes a controller to the game's native scheme, which is what a fighting game deserves. This layout is for streams that do not see the pad, and it starts from a six-button template with Street Fighter names, so match its keys to this game once.
Yes, The King of Fighters XV plays on a Mac with a controller, streamed from a Windows PC or a cloud service that carries it. When the stream passes your pad, the game's own controls are the better way to play, because KOF is four buttons and a lot of short hops, and the short hop is the thing a stream makes hardest. This layout is for the stream that does not see the pad.
On this page: 10 sections
- The layout, control by control
- How the layout thinks
- Match the keys to KOF XV
- Tune it
- If the game sees the pad
- The King of Fighters XV controller support: controller or keyboard
- If your controller is not working in The King of Fighters XV
- Get it in two clicks
- The King of Fighters XV controls: every button and the key it sends
- Questions
The layout, control by control
How the layout thinks
- Move. The D-pad and the left stick both send the arrow keys: up jumps, down crouches, back walks and blocks.
- Punch rows. Square sends U, Triangle I, and R1 O.
- Kick rows. Cross sends J, Circle K, and L1 L.
- Trigger pairs. The right trigger sends O and L together, and the left trigger I and K, so one pull presses two keys.
- Menus. Pause on Start (Escape), select on Back (Tab).
The rows carry Street Fighter names from the template, and KOF uses four attack buttons, so two rows are spare. Four attack buttons on four face buttons, and the spare rows become system moves.
Match the keys to KOF XV
- Change the game. Set KOF XV's keyboard controls to the keys the rows send: U, I, O, J, K and L.
- Or change the rows. Open each attack row's output menu in InputConfig and pick the key KOF XV uses.
A sensible split once the keys match:
- Face buttons. Light Punch, Light Kick, Heavy Punch and Heavy Kick.
- Bumpers. The roll and blowback, as rows with two outputs each.
Rolls and blowbacks become one press each.
Tune it
- D-pad or stick. Both move. Remove the four rows of the one your thumb drifts on.
- Turbo. Not in ranked, obviously. In training it is fine.
A D-pad gives cleaner short hops than a stick that drifts.
If the game sees the pad
If the stream passes your controller, use the game's own controls with this preset off. With both running, every press arrives twice.
For King of Fighters XV, the native pad comes first, because a doubled press drops a combo.
The King of Fighters XV controller support: controller or keyboard
Steam's store page lists full controller support for The King of Fighters XV, so the game was made to be played on a controller, menus included. A keyboard and mouse work as well, and the choice is yours. On a Mac, use the game's own controller support first when it sees your pad; this layout is for a pad it does not see, or for buttons it will not let you move. Full support listed means the controller is a first-class way to play The King of Fighters XV.
From Steam's listing, checked in October 2026. Every game's listing is in Mac games with controller support.
If your controller is not working in The King of Fighters XV
When The King of Fighters XV does not react to your controller on a Mac, climb this ladder, smallest step first:
- Check that the Mac sees the controller. Open the gamepad tester and press a button. If nothing lights up there, the problem is the connection, and a controller that is connected but not working covers that first.
- Press a button after the stream has started. A stream only picks up a controller that is paired with the Mac, and a browser shows a controller to a page only after a button press. Start The King of Fighters XV, then press any button. Streaming from your own PC has its own checks, in how to stream PC games to a Mac with a controller.
- Play it from keys. If The King of Fighters XV still ignores the pad, activate this layout. It sends the keyboard and mouse controls The King of Fighters XV already reads. Turn the game's own controller option off while it runs, or a press can arrive twice. The layout works whether or not The King of Fighters XV ever sees the controller.
Get it in two clicks
- Get InputConfig free on the Mac App Store, open it, and click Smart Preset Maker on the welcome screen.
- Search for The King of Fighters XV and pick it. The layout is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
To check the controller itself first, the gamepad tester shows every button and stick live in your browser.
The King of Fighters XV controls: every button and the key it sends
The Sends column is The King of Fighters XV's default keyboard and mouse controls, as this layout expects them. If you changed a key in the game's settings, change the same row in InputConfig.

| Controller | Sends | What it does |
|---|---|---|
| D-pad up | Up | Jump / up |
| D-pad down | Down | Crouch / down |
| D-pad left | Left | Walk / block left |
| D-pad right | Right | Walk / block right |
| Left stick left | Left | Left stick left = back |
| Left stick right | Right | Left stick right = forward |
| Left stick up | Up | Left stick up = jump |
| Left stick down | Down | Left stick down = crouch |
| X / Square | U | Square = Light Punch (default U) |
| Y / Triangle | I | Triangle = Medium Punch (default I) |
| RB / R1 | O | R1 = Heavy Punch (default O) |
| A / Cross | J | Cross = Light Kick (default J) |
| B / Circle | K | Circle = Medium Kick (default K) |
| LB / L1 | L | L1 = Heavy Kick (default L) |
| Right trigger | O, L | RT = HP+HK (two-button macro) |
| Left trigger | I, K | LT = MP+MK (two-button macro) |
| Start / Options | Escape | Start = pause / menu (Esc) |
| Back / Share / Select | Tab | Back = view / select (Tab) |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labeled B; the mapping still fires on position.
Questions
Does The King of Fighters XV run on a Mac?
The King of Fighters XV does not run natively on a Mac. It streams from a Windows PC or a cloud service that carries it, and the stream usually passes a controller through. This layout covers a stream that does not see the pad, once its keys match the game's.
Does The King of Fighters XV have controller support?
Yes. Steam lists full controller support for The King of Fighters XV, so every part of the game can be played on a controller.
Is The King of Fighters XV better with a controller or a keyboard?
Both work. Steam lists full controller support for The King of Fighters XV, so it was made to be played on a controller, and a keyboard and mouse work as well.
Why is my controller not working in The King of Fighters XV on a Mac?
First check the Mac itself sees the controller, with the gamepad tester. If it does and The King of Fighters XV still ignores it, activate the The King of Fighters XV layout in InputConfig, which sends the game's keyboard and mouse controls from the controller.
Can I play The King of Fighters XV on an M1 Mac or a MacBook Air?
Yes, through a stream. The King of Fighters XV runs on the other end, on a cloud service or your own PC, so the Mac only plays the video and sends your input. An M1 MacBook Air streams it like any other Mac.
Related
Completely free. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon. Open source on GitHub.
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