Sketch from a game controller
The Sketch layout is built into InputConfig, free on the Mac App Store. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon.
On a Mac: Sketch is a Mac-only app and reads its default tool keys and Command shortcuts from this layout.
Yes, you can use Sketch on a Mac from a game controller. The tool keys match Figma's, so it is the Figma layout: V, R, T and O on the face buttons, undo and copy on the bumpers, zoom on the D-pad. It is a reviewing and nudging layout for the design app that started the category on the Mac.
The layout, control by control
How the layout thinks
- Pick a tool. Move (V) on the bottom face button, Rectangle (R) on the right, Text (T) on the left, Oval (O) on the top.
- Undo and copy. On the bumpers.
- Zoom. In and out on D-pad up and down.
- Draw and select. The left stick is the pointer, the right stick scrolls the canvas, the right trigger clicks and the left trigger right-clicks.
Sketch reads its default tool keys and Command shortcuts from this layout. Same keys as Figma, so the two layouts work the same.
Tune it for Sketch
- Nudge. The arrows move a layer a point, Shift and the arrows ten. Put both behind chords on the D-pad.
- Pan. Space and a held left click on one row, then move the stick.
- A slow pointer. Use the Pointer speed slider on the preset's page.
- Paste. Put Command V on a stick click, next to the Copy bumper.
Paste next to Copy is the first row most people add. Add paste and a pan row, and review sessions need no keyboard.
Get it in two clicks
- Get InputConfig free on the Mac App Store, open it, and click Smart Preset Maker on the welcome screen.
- Search for Sketch and pick it. The layout is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
Every binding, as a table

| Controller | Sends | What it does |
|---|---|---|
| Left stick left | Mouse motion left (speed 16) | Cursor left |
| Left stick right | Mouse motion right (speed 16) | Cursor right |
| Left stick up | Mouse motion up (speed 16) | Cursor up |
| Left stick down | Mouse motion down (speed 16) | Cursor down |
| Right stick down | Scroll down | Scroll down |
| Right stick up | Scroll up | Scroll up |
| Right trigger | Left click | Click |
| Left trigger | Right click | Right click |
| A / Cross | V | Move tool (V) |
| B / Circle | R | Rectangle (R) |
| X / Square | T | Text (T) |
| Y / Triangle | O | Ellipse (O) |
| LB / L1 | Command (Left), Z | Undo |
| RB / R1 | Command (Left), C | Copy |
| D-pad up | Command (Left), = | Zoom in |
| D-pad down | Command (Left), - | Zoom out |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labeled B; the mapping still fires on position.
Questions
Does this match Figma?
Yes, the tool keys are the same as Figma's, so the two layouts work the same.
Related
Completely free. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon. Open source on GitHub.
Updated