Workflow preset
Maps Navigation: layout for Mac
Maps Navigation can be driven from a game controller, a MIDI pad, or an adaptive controller on a Mac. InputConfig sends real keyboard and mouse events, so the app sees an ordinary keyboard and mouse. This is the layout the app's Smart Preset Maker builds for it: Pan, zoom, and click in Maps.
Get the preset in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Maps Navigation and pick it. The layout below is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
The full button map
| Controller | Sends | What it does |
|---|---|---|
| Left stick left | Left | Pan left |
| Left stick right | Right | Pan right |
| Left stick up | Up | Pan up |
| Left stick down | Down | Pan down |
| Right stick left | Mouse motion left (speed 16) | Cursor left |
| Right stick right | Mouse motion right (speed 16) | Cursor right |
| Right stick up | Mouse motion up (speed 16) | Cursor up |
| Right stick down | Mouse motion down (speed 16) | Cursor down |
| Right trigger | Left click | Click |
| LB / L1 | Command (Left), - | Zoom out |
| RB / R1 | Command (Left), = | Zoom in |
| A / Cross | Command (Left), F | Search (Cmd+F) |
| Start / Options | Escape | Close / Esc |
Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.
Tips
- Left stick pans the map; right stick moves the pointer to click pins.
- Bumpers zoom in and out; A opens search.
Make it yours
Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.