Workflow preset

Maps Navigation: layout for Mac

Maps Navigation can be driven from a game controller, a MIDI pad, or an adaptive controller on a Mac. InputConfig sends real keyboard and mouse events, so the app sees an ordinary keyboard and mouse. This is the layout the app's Smart Preset Maker builds for it: Pan, zoom, and click in Maps.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Maps Navigation and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
Left stick leftLeftPan left
Left stick rightRightPan right
Left stick upUpPan up
Left stick downDownPan down
Right stick leftMouse motion left (speed 16)Cursor left
Right stick rightMouse motion right (speed 16)Cursor right
Right stick upMouse motion up (speed 16)Cursor up
Right stick downMouse motion down (speed 16)Cursor down
Right triggerLeft clickClick
LB / L1Command (Left), -Zoom out
RB / R1Command (Left), =Zoom in
A / CrossCommand (Left), FSearch (Cmd+F)
Start / OptionsEscapeClose / Esc

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Left stick pans the map; right stick moves the pointer to click pins.
  • Bumpers zoom in and out; A opens search.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store