Game preset

Like a Dragon: Infinite Wealth: controller layout for Mac

Like a Dragon: Infinite Wealth does not need a controller-aware version of itself to be played from a controller on a Mac. InputConfig sends real keyboard and mouse events, so the game sees a keyboard and a mouse, and you hold the controller. This is the layout the app's Smart Preset Maker builds for it: Turn-based RPG, confirm, cancel, run, camera, field actions.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Like a Dragon: Infinite Wealth and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The preset can open the game for you when it activates: it launches steam://run/2072450 on activate, and confines and hides the pointer while it runs, so a stray mouse never leaves the window.

The full button map

ControllerSendsWhat it does
Left stick leftAMove left (A)
Left stick rightDMove right (D)
Left stick upWMove forward (W)
Left stick downSMove back (S)
Right stick rightMouse motion right (speed 18)Orbit camera right
Right stick leftMouse motion left (speed 18)Orbit camera left
Right stick downMouse motion down (speed 14)Camera down
Right stick upMouse motion up (speed 14)Camera up
Right triggerReturnConfirm command / attack in battle (Enter)
Left triggerEscapeBack / cancel command (Esc)
A / CrossReturnConfirm / select (Enter)
B / CircleEscapeCancel / back (Esc)
X / SquareEAction / interact (E)
Y / TriangleYOpen playlist / party display (Y)
LB / L1FFirst-person view (F)
RB / R1RReset camera (R)
L3 (left stick click)Shift (Left)Run / sprint (Shift)
R3 (right stick click)GEnlarge / minimize minimap (G)
Back / Share / SelectTabMap (Tab)
Start / OptionsF1Pause menu (F1)
D-pad up1Party chat (1)
D-pad downQMount / dismount Street Surfer (Q)
D-pad leftXPlaylist previous (X)
D-pad rightVPlaylist next (V)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Battle is turn-based, so the triggers and A button confirm commands with Enter and B cancels with Esc rather than acting in real time.
  • On PC the mouse orbits the field camera, so the right stick is mapped to mouse look while WASD moves Ichiban.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store