Workflow preset

Comic Reader: layout for Mac

Comic Reader can be driven from a game controller, a MIDI pad, or an adaptive controller on a Mac. InputConfig sends real keyboard and mouse events, so the app sees an ordinary keyboard and mouse. This is the layout the app's Smart Preset Maker builds for it: Turn pages, zoom, and scroll.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Comic Reader and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The full button map

ControllerSendsWhat it does
D-pad rightRightNext page (Right arrow)
D-pad leftLeftPrevious page (Left arrow)
RB / R1RightNext page
LB / L1LeftPrevious page
Left stick downScroll downScroll down
Left stick upScroll upScroll up
Right stick downScroll downScroll down
Right stick upScroll upScroll up
Left stick rightMouse motion right (speed 14)Cursor right
Left stick leftMouse motion left (speed 14)Cursor left
A / CrossSpacePage down (Space)
X / Square=Zoom in (=)
B / Circle-Zoom out (-)
Back / Share / SelectFFit / fullscreen (F)
Start / OptionsEscapeMenu (Esc)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Shoulder buttons and the D-pad turn pages.
  • Left stick scrolls within a tall page.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store