Built-in preset
Variable Sensitivity preset
A showcase preset: both sticks move the pointer, the right with the Smooth curve and the left with Aggressive. Move each and feel the difference; then open the rows to see the setting.
Compare the two response curves by moving each stick at the same depth
Where it is in the app
It ships inside InputConfig: open the sidebar and look in its folder, or search for it. Activate it, or press Edit to see every row. It is also here as a file, identical apart from being inactive and ungrouped, for anyone who deleted theirs or wants it on another Mac.
Every binding
| Input | Sends | Options | Note |
|---|---|---|---|
| Right stick right | Mouse motion right (speed 28) | variable sensitivity; Smooth curve; deadzone 10% | |
| Right stick left | Mouse motion left (speed 28) | variable sensitivity; Smooth curve; deadzone 10% | |
| Right stick down | Mouse motion down (speed 22) | variable sensitivity; Smooth curve; deadzone 10% | |
| Right stick up | Mouse motion up (speed 22) | variable sensitivity; Smooth curve; deadzone 10% | |
| Left stick right | Mouse motion right (speed 14) | variable sensitivity; Aggressive curve; deadzone 10% | |
| Left stick left | Mouse motion left (speed 14) | variable sensitivity; Aggressive curve; deadzone 10% | |
| Left stick down | Mouse motion down (speed 14) | variable sensitivity; Aggressive curve; deadzone 10% | |
| Left stick up | Mouse motion up (speed 14) | variable sensitivity; Aggressive curve; deadzone 10% | |
| A / Cross | Left click |
9 rows. Button names are the Xbox / PlayStation pair the editor shows; a Switch Pro Controller fires by position. Options are the row settings that differ from the defaults.
Notes
Smooth is the curve for pointing and for hands that shake; Aggressive is for games where reaching full speed quickly matters. Linear is the third choice and the one for MIDI and scrolling.
Download
- Variable Sensitivity presetRight stick smooth curve, left stick aggressive curve 5 KB
Open a downloaded preset with InputConfig, or drag it onto the app icon. It lands in the sidebar, ready to activate or edit. Any launch target inside a preset file is cleared on import; add one yourself in the editor if you want it.