App preset

Affinity Publisher: controller layout for Mac

Affinity Publisher can be driven from a game controller, a MIDI pad, or an adaptive controller on a Mac. InputConfig sends real keyboard and mouse events, so the app sees an ordinary keyboard and mouse. This is the layout the app's Smart Preset Maker builds for it: Pan, zoom, and layout shortcuts.

Get the preset in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Affinity Publisher and pick it. The layout below is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

The preset can open Affinity Publisher 2.app for you when it activates.

The full button map

ControllerSendsWhat it does
A / CrossVMove tool (V)
B / CircleBPaint Brush tool (B)
X / SquareEErase tool (E)
Y / TriangleCCrop tool (C)
LB / L1Command (Left), ZUndo (Cmd+Z)
RB / R1Command (Left), Shift (Left), ZRedo (Cmd+Shift+Z)
Start / OptionsSClone Brush tool (S)
Back / Share / SelectZZoom tool (Z)
L3 (left stick click)Command (Left), 0Fit image to window (Cmd+0)
R3 (right stick click)Command (Left), 1Zoom to 100% (Cmd+1)
Left stick rightMouse motion right (speed 20)Move pointer right
Left stick leftMouse motion left (speed 20)Move pointer left
Left stick downMouse motion down (speed 14)Move pointer down
Left stick upMouse motion up (speed 14)Move pointer up
Right stick upScroll upScroll canvas up
Right stick downScroll downScroll canvas down
Right triggerLeft clickApply brush / paint stroke (left click)
Left triggerAlt / Option (Left)Hold Option (color pick / modifier)

Button names follow the Xbox / PlayStation pair shown in the editor, so A / Cross is the bottom face button on either pad. On a Switch Pro Controller the bottom button is labelled B; the mapping still fires on position.

Tips

  • Left stick moves the pointer; right stick scrolls.
  • Triggers click; face buttons run common shortcuts.

Make it yours

Nothing here is fixed. Rows can be re-scanned to a different control, given hold and double-tap actions, chords, turbo, macros, haptic or spoken feedback, and per-binding deadzones and sensitivity curves. The binding editor guide covers every option, and the controller map shows what each control is called.

Related

Download on the Mac App Store